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  1. 1PlayStation.Blogblog.playstation.com · about 9 posts a weekOfficial PlayStation Blog for news and video updates on PlayStation, PS5, PS4, PS VR, PlayStation Plus and more.Last post 24 Sept
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Latest ps5 posts

  1. Marathon is ‘growing beyond extraction’ with overhaul planned through large-scale December, March updates

    · destructoid.com · Scott Duwe

    Bungie is doubling down further than before. The post Marathon is ‘growing beyond extraction’ with overhaul planned through large-scale December, March updates appeared first on Destructoid .

  2. Luma Island is coming to PS5

    · blog.playstation.com · Bram Eisenhardt

    We’re Feel Free Games, the team behind Luma Island, and we’re very excited to share that Luma Island is coming to PlayStation 5! Luma Island launched on PC in November 2024, and since then more than 800,000 players have joined us on the island. Now we’re getting ready to welcome PlayStation players…

  3. Don't expect regular Destiny 2 updates to return, despite the surprise "unvaulting" of game additions

    · eurogamer.net · Sherif Saed

    After announcing the end of Destiny 2 development and laying off almost the game's entire team , Bungie surprised fans earlier this week with news that it's working on "unvaulting" Destiny 2 campaigns, raids and destinations - bringing them back to the game after they were removed. The developer…

  4. Sony is reportedly polling PlayStation game devs about its disc-killing decision. Reason for hope?

    · destructoid.com · Scott Duwe

    I'll believe it when I see it. The post Sony is reportedly polling PlayStation game devs about its disc-killing decision. Reason for hope? appeared first on Destructoid .

  5. Stellar Blade is a success now but once came close to the brink: "We could only pay salaries for about three months"

    · eurogamer.net · Connor Makar

    Shift UP CEO Hyung-Tae Kim has spoken about the troubles faced during Stellar Blade 's development, including doubts from investors about the game's ability to break even, and rapidly depleting funds to pay staff with. Read more

  6. Star Wars Zero Company finds success in passing 1m sales, so can the furloughed development team be reinstated and paid now?

    · eurogamer.net · Sherif Saed

    Star Wars Zero Company, the XCOM-like turn-based tactics game from Bit Reactor, appears to have been a success, selling more than 1m copies, according to estimates from industry analyst Alinea Analytics . Read more

  7. State of Decay 3 studio Undead Labs lay off "a significant number" of "exceptionally talented developers" after gaining independence from Xbox

    · rockpapershotgun.com · Mark Warren

    Less than 24 hours after confirming they've managed to secure a future outside of Xbox by going independent , State of Decay 3 studio Undead Labs have announced that they've had to lay off "a significant number" of staff as part of that transition. The news follows a second round of mass layoffs…

  8. Xbox lays off Gears of War: E-Day's story director barely two weeks before the game's launch

    · eurogamer.net · Connor Makar

    The story director for Gears of War: E-Day has been laid off as part of yesterday's Xbox cuts , barely two weeks before the game he's worked on for more than four years is released. Read more

  9. "I'm still blown away by the amount of talent": Hellblade devs Ninja Theory face closure after Microsoft fail to reach a deal with buyers

    · rockpapershotgun.com · Edwin Evans-Thirlwell

    Earlier this year, Microsoft announced that they were trying to sell UK-based Hellblade creators Ninja Theory as part of their steady efforts to siphon larger, shinier doubloons from the Xbox gaming business by laying off thousands of people . Today, they are proposing to close Ninja Theory, having…

  10. Fading Echo makes a splash on PlayStation 5 today

    · blog.playstation.com · Sylvain Sechi

    Hi PlayStation players! This is Sylvain from Emeteria, a New Tales studio, the team behind Fading Echo, and we’re excited to share that our fast-paced elemental action-adventure RPG is launching today on PlayStation 5. In Fading Echo, you play as One, a young Legend fighting to save Corel, a…

  11. Hellblade developer Ninja Theory heading towards closure in new wave of Xbox cuts, as two separate agreements collapse

    · eurogamer.net · Connor Makar

    Ninja Theory - developer of the Hellblade series of games, Enslaved: Odyssey to the West, DmC: Devil May Cry, and Heavenly Sword - is entering consultation in preperation for the studio's closure as part of today's sweeping Xbox cuts and layoffs . Read more

  12. (For Southeast Asia) Lisa x PlayStation arrives this October: First look at the DualSense wireless controller

    · blog.playstation.com · Nancy Kim

    Last year, we teamed up with Lisa for the first time on our global PS5 campaign. Today, we’re taking our collaboration a step further with an all-new DualSense wireless controller – Lisa Limited Edition designed with Lisa herself. Lisa’s journey has taken her from her roots in Thailand to Korea and…

  13. Bungie is freeing vaulted Destiny 2 campaigns after Marathon "did not reach as many players as we had hoped"

    · eurogamer.net · Kaan Serin

    Bungie's been having a tough time these past few years, but the studio's new leadership is making big promises. Starting with Destiny 2 - the devs will start to let some of the game's older campaigns and raids out of the vault, while trying to build a future for the popular MMO-FPS hybrid. And…

  14. Hideo Kojima doesn't know if Physint will be released on PS5, and he hasn't decided if it's going to use Sony's Decima game engine

    · eurogamer.net · Sherif Saed

    Metal Gear and Death Stranding creator Hideo Kojima has spoken about a number of topics concerning Sony's sudden shocking decision to back away from publishing his tactical espionage project, Physint . It was a decision made in June, and though Kojima was able to convince Xbox to pick up the Metal…

  15. Lisa x PlayStation arrives this October: First look at the DualSense wireless controller – Lisa Limited Edition and all-new merchandise

    · blog.playstation.com · Nancy Kim

    Last year, we teamed up with Lisa for the first time on our global PS5 campaign. Today, we’re taking our collaboration a step further with an all-new DualSense wireless controller – Lisa Limited Edition and a new merchandise collection designed with Lisa herself. Lisa’s journey has taken her from…

  16. Marvel's Wolverine "fart gas" scent trails addressed by a surprise update

    · eurogamer.net · Sherif Saed

    Marvel's Wolverine has received a hotfix update that addresses one of the core features in the game many people have an issue with: scent trails. These are represented on screen by a gassy, bright blue line, and they're used by Wolverine to locate his next mission objective and to find collectibles…

  17. Silent Hill: Townfall — 9 ways first-person changes the iconic horror formula

    · blog.playstation.com · Phil Hornshaw

    The Silent Hill franchise has evolved with its most recent entries, expanding into settings that go beyond the eponymous foggy American town. In Silent Hill: Townfall, it also taps into a new way to terrify players, shifting from a traditionally third-person perspective to first-person. The series…

  18. Silent Hill: Townfall review

    · eurogamer.net · Matt Wales

    As I watch the credits roll on Silent Hill: Townfall , it's hard to believe this is the same series that had, until just a few years ago, been neglected into near-irrelevance. Like 2025's excellent Silent Hill f , Townfall is a fascinating thing; a game of bold creative swings that's part…

  19. The Last of Us director apologises for calling out Sony Santa Monica's God of War Laufey after saying he was "not excited"

    · eurogamer.net · Vikki Blake

    The Last of Us director Bruce Straley has apologised to the God of War Laufey team at Sony Santa Monica for saying he was "not excited" about the upcoming game's gameplay. Read more

  20. Wolverine developer Insomniac denies using generative AI after fans spot strange restroom sign

    · eurogamer.net · Vikki Blake

    Wolverine developer Insomniac has denied using generative AI after fans jumped on social media to share screenshots of a bizarre restroom sign. Read more